Well... Of course you played bedwars on hypixel and played TNT wars on cubed right? Well this idea will combine TNTWars and BedWars and (a bit) of kingdoms!
Chapter 1 - Setup / Rules
Setup
Two teams (Blue and Red)
Game has two islands
Rules
Player Can NOT destroy blocks placed by the map creators only build / break plocks placed by a player.
Player CAN build to other side but can only break the core of the team
Players try and kill their opponents
Chapter 2 - Core / Generators / Shop
The player needs to build to the other side and break the opponents core. The team can upgrade their core with a generator that haves Iron (Common) Gold (Rare) and Diamond (once per minute) Also they can build on to the core. Ex: Add wool around the core If the core is broken, The players can't respawn. But with the core they can.
Shop:
The shop will have 4 catagories: Build / Defend, Fight, Cannons, Core
Catagory 1: Build / Defend
Wool (8) - 4 iron
Wood -(4) 8 Iron
Terrocotta (4) 4 gold
Glass (16) 8 Iron
Catagory 2: Fight
Every player by default spawns with a stick with sharpness 1 on it.
Wooden sword - 12 Iron
Iron Sword - 6 Gold
Diamond Sword - 2 Diamonds
Bow - 12 Gold
Arrow (16) - 2 Gold
Catagory 3: Cannons
Stone (16) - 6 Iron
Dispenser (2) - 2 Gold [Dispensers automatically fill up with tnt.]
Water (1) - 12 Iron
Ladder (6) - 4 Iron
Redstone (64) - 12 Iron
Lever (1) -4 iron
Button (1) - 2 Iron
Cannon bundle (16 stone, 6 Dispensers, 32 Redstone 6 Ladders, 1 Button) Cost : 48 Iron and 6 Gold
Catagory 4: Core
Sharpened weapons (2 Diamonds)
Alarm Trap (1 Diamond) [Alerts if a opponent player is 10 blocks away from the core]
Haste (4 Diamond)
Speed (2 Diamonds)
Increase Core Health by 1 (12 Gold)
Chapter 3: Credentials
If you are planning to use this idea, please make sure you give credit to me EXACTLY like this:
Capture the TNT - Idea suggested by _Xx_AdamMC_xX_
Thank you for looking at the post and have a good day.
<span style="font-size:72px"><strong><span style="color:#e74c3c">Adam</span><span style="color:#3498db">MC</span></strong></span>