CreeperOverLord7
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CreeperOverLord7
about 1 month ago
1year on forum proof by my 1st wall post..
CreeperOverLord7
6 months ago
"fifth wall post"
CreeperOverLord7
about 1 year ago
"first wall post"

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CreeperOverLord7

CreeperOverLord7

Registered: about 1 year ago
Last Seen: 2 days ago

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"rarted idot" is not "Threatning Other Players" ban.. its becuz u threaten to ping spoof u get banned
about 1 month ago
Skript does the same thing!

EDIT:
After looking at Deizen syntax, Skript does a much better job...

This is PlayerVaults in Deizen, just look at the disguisting YAML + weird condition syntax:
 
 
Deizen Code
PlayerVault_Events: 
    type: world 
    events: 
         
        on server start: 
        - inject PlayerVault_Load_Config_Task 
         
        on reload scripts: 
        - inject PlayerVault_Load_Config_Task 
         
        on player closes inventory: 
        - if <context.inventory.replace>].starts_with[[email protected]].not||true> { 
            - queue clear 
        } 
        - define vault_id <context.inventory.after> 
        - define dvlist <context.inventory.list_contents> 
        - yaml set id:pvaultkey "<player.uuid>.<def>:<def>" 
        - yaml "savefile:data/pvault/pvaultkey.yml" "id:pvaultkey" 
        - define id "<player.uuid>pvault_<def>" 
        - note remove as:<def> 
         
PlayerVault_Load_Config_Task: 
    type: task 
    script: 
    - if <server.has_file> { 
        - yaml create "id:pvaultkey" 
        - yaml "savefile:data/pvault/pvaultkey.yml" "id:pvaultkey" 
    } 
    else { 
        - yaml "load:data/pvault/pvaultkey.yml" "id:pvaultkey" 
    } 
         
PlayerVault_Command: 
    type: command 
    name: playervault 
    aliases: 
    - vc 
    - pv 
    - pvs 
    - playervaults 
    script: 
    - if <context.args.size> > 0 { 
        - define vault_id <context.args.get> 
    } 
    else { 
        - define vault_id 1 
    } 
    - if <player.has_permission>].global.not> { 
         - narrate "<&c>Sorry, no access to PV <def>" 
         - queue clear 
    } 
    - define lines 6 
    - define pvault <player.uuid>pvault_<def> 
    - define title "<&3>PV <&co> <def>" 
    - note "[email protected][title=<def>;size=<def>]" as:<def> 
    - define items <yaml>.<def>]||null> 
    - if <def> != null { 
        - inventory set d:[email protected]<def> o:<def> 
    } 
    - inventory open d:[email protected]<def> </def></def></def></def></def></yaml></def></def></def></def></def></player.uuid></def></player.has_permission></context.args.get></context.args.size></server.has_file></def></def></player.uuid></def></def></player.uuid></context.inventory.list_contents></context.inventory.after></context.inventory.replace>

Let's take a look at a simpler example, join and leave messages.
 
 
Deizen Join/Leave Messages
DarkJoinMessages: 
  type: world 
  events: 

    on player joins: 
    - if <pl.has_played_before> { 
      - determine "<&7>+<&8><player.name>" 
      } else { 
      - determine "<&7>+<&8>new: <player.name>" 
      } 

    on player quit: 
    - determine "<&7>-<&8><player.name>"</player.name></player.name></player.name></pl.has_played_before>
 
Skript Join/Leave Messages
on first join:
    set join message to "&7+ &8new: %player%"

on join:
    set join message to "&7+&8%player%"

on quit:
    broadcast "&7-&8%player%"

Skript syntax is much more easier to understand and has a shorter learning curve. While I can't confirm if Skript or Deizen is better to use aside from syntax, I can tell that very less players on cubed know Skript, and even lesser are very good at it. Even if this plugin is added, only 0 or maybe 1 to 2 players would use it efficiently as Skript is already somehow difficult for players on cubed to learn.
about 1 month ago
or, some partydragen could come along telling you to disable command blocks from his great playerservers.com website panel ~~
about 1 month ago
@OmegaRobot rupd thats not what he meant

edit1: check da god dam addon be4 say something about it

edit2: wtf i realise that it even say it in da op unub.. u don't evne read da post be4 reply

edit3: dis is edit becuz not want to double-post
3 months ago
@OmegaRobot gimmie a link to those effect

if u mean like edit player name in tab dan its wrong.. mundosk can do something like this in tab with fake players + it can do fake skins in tab:

GAMES | PLAYERS | etc..
3 months ago
Map Plays Wins Best Time
Stone 6 1 27.270s
Sand 4 1 83.993s
Hell 0 0 -
Labyrinth 0 0 -
Grassland 1 0 42.352s
Techno 0 0 -
Snow 1 0 -
Ores 1 0 57.675s
Palace 0 0 -
MetalMachine 0 0 -
Candyland 0 0 -
Western 0 0 -
Granite 0 0 -
Tower 0 0 -
Statistic Value
Wins 224
Kills 558
Deaths 1472
Coins 1251
Exp 12525
Wool 1523
K/D Ratio 0.38
Statistic Value
Wins 1
Kills 2
Deaths 11
Coins 2
Exp 6
K/D Ratio 0.18

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