Basically tntwars maps that follow different rules for testing purposes, some ideas:
- A long ranged map that has a 2 minute grace period where the wall is indestructible.
- A mid - short ranged map where you can't place upward facing dispensers, this prevents carpets and scatters to be made (2 major pains in the current meta).
- A map where the only thing you can buy are platforms.